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	<title>Comments on: Ill Timed Reject</title>
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	<link>http://mojowriter.com/archives/118</link>
	<description>MojoWriter.com</description>
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		<title>By: trnunes</title>
		<link>http://mojowriter.com/archives/118#comment-27</link>
		<dc:creator>trnunes</dc:creator>
		<pubDate>Mon, 27 Aug 2007 13:16:42 +0000</pubDate>
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		<description>Yeah, what he said! ;-)</description>
		<content:encoded><![CDATA[<p>Yeah, what he said! <img src='http://mojowriter.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Lycanthrope</title>
		<link>http://mojowriter.com/archives/118#comment-26</link>
		<dc:creator>Lycanthrope</dc:creator>
		<pubDate>Sun, 26 Aug 2007 11:12:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mojowriter.com/archives/130#comment-26</guid>
		<description>Bah! You worry too much. Chances are that you had a half-brained imp read through it. It&#039;s not much different in the gaming world, now that I think about it. An unknown developer can make a fantastic, beautiful, in-depth and challenging game that sets you right in the pinnacle of a story, but if the international publishers or advertising/reviewing agencies don&#039;t recognise you, chances are you&#039;ll never be heard of and fade into obscurity  unless you keep pushing forward and have a, &quot;F--- you&quot; mentality. It&#039;s exactly why I try go the extra mile as a consumer and look a bit further than what&#039;s been handed/suggested to me :D

For what it&#039;s worth (and something you already know) - you&#039;re a great writer, and, specifically, I enjoy reading your blog. Crack the niche and make yourself proud :) Then shake your butt at the publisher, stick your tongue out and go, &quot;Nyaa nyaa nyaa nyaaaa!!&quot; :D If you have the will to do it, you&#039;ll do it :D

There, enough soppy crud to last a lifetime.</description>
		<content:encoded><![CDATA[<p>Bah! You worry too much. Chances are that you had a half-brained imp read through it. It&#8217;s not much different in the gaming world, now that I think about it. An unknown developer can make a fantastic, beautiful, in-depth and challenging game that sets you right in the pinnacle of a story, but if the international publishers or advertising/reviewing agencies don&#8217;t recognise you, chances are you&#8217;ll never be heard of and fade into obscurity  unless you keep pushing forward and have a, &#8220;F&#8212; you&#8221; mentality. It&#8217;s exactly why I try go the extra mile as a consumer and look a bit further than what&#8217;s been handed/suggested to me <img src='http://mojowriter.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>For what it&#8217;s worth (and something you already know) &#8211; you&#8217;re a great writer, and, specifically, I enjoy reading your blog. Crack the niche and make yourself proud <img src='http://mojowriter.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Then shake your butt at the publisher, stick your tongue out and go, &#8220;Nyaa nyaa nyaa nyaaaa!!&#8221; <img src='http://mojowriter.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  If you have the will to do it, you&#8217;ll do it <img src='http://mojowriter.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>There, enough soppy crud to last a lifetime.</p>
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